![]() So I applied the old texture set to Darius so that I would have the shader setup, changed the UV from Genesis 2 base male to Genesis 3 base male, then manually did each of the surface templates. Texture Transformer creates a PZ2 file for applying textures, but that's not terribly useful with a Genesis 3 figure. Once everything was exported, the textures got put on manually. (Also, it was far and away the easiest piece of this, which will tell you something.) Note that we're only talking about the main figure body here the dingus (you know, the Anatomical Elements) is an entirely separate thing that we'll get to later. Once for diffuse, once for bump (wherein the whole shader thing was discovered), once for specular, once for normal. ![]() The result of this workflow is that Darius had to be exported Four. (Except, weirdly, for the eyelashes, which always export just fine.) Whether or not the bump comes along for the ride depends on the shaders - for sanity's sake, never export without making sure your character texture is using nothing more complicated than a Daz Studio dzDefault shader - and the specular and any other maps never EVER come along for the ride. The settings apparently lie, sort of.) Because the exporter is ancient and rickety, it doesn't consistently export anything but the diffuse map. The settings dialog, however, says that it thinks it's exporting a Poser 9-compatible base figure. (According to mjc in the Daz forum, who looked at the details of what the exporter is doing, it doesn't really know anything that's happened since Poser 4. As also noted, the Studio CR2 exporter is, to put it politely, ancient and rickety, and doesn't really recognize anything that's happened since Poser 4-Poser 9. Īs also noted, the workflow was very very Poser-derived, needing the textures to be applied to and exported on an old-school CR2. His shape came from the Genesis 2 Legacies product by SloshWerks. First up for transformation was Darius 6, which I'd already shifted from his own UV to G2M base male with map transfer (see Darius 6 G3M Legacy UV version). ![]() to transfer Mil4 and Genesis 2 to Genesis 3. "this is how this can work, in 75 easy steps" thing.Īs I think I mentioned, I picked up Texture Transformer by Blacksmith3D. Like a tutorial, but not really a tutorial.
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